Helix - LLVM-based Compiler
A statically-typed functional language compiler built in C++ using LLVM (codegen, parser, semantic checks).
I am a Computer Science student (specialising in Bioinformatics) and a software engineer focused on compiler design, systems programming, and backend services.
I build compilers, game engines, and scalable backend systems - notable projects include Helix (an LLVM-based compiler) and Starlight (a 3D rendering engine).
A statically-typed functional language compiler built in C++ using LLVM (codegen, parser, semantic checks).
Cross-platform 3D rendering engine in C++ (OpenGL) with ECS and model import support.
Backend for a high-scale college festival; Express.js + Mongo + Redis.
Backend Developer
Led backend redesigns, implemented search and payment flows, and worked on domain-related products.
Fullstack Developer
Built core features for a no-code automation platform and integrated ML models for decision logic.
Fellow / Contributor
Open-source contributions and work on blockchain tooling and performance improvements.